

For example, I sent 3 dwellers over level 20 for a level 16 quest, but we still ended up losing and almost dead. Even if your dwellers are the required level for a certain quest, they still might not fare well.
#CAPSY FALLOUT SHELTER FULL#
You can check out our full guide on the best stats for exploring the Wasteland in Fallout Shelter for more information.

Maxing this stat is beneficial for both quests and wasteland exploration. Once you have a certain amount of dwellers, you can raise dwellers' luck in the Game Room. The Luck stat increases the chance of your dweller obtaining loot - caps included. When you do send a dweller out into the Wasteland with the intent of farming caps, make sure you send someone with a considerably high Luck stat (or outfit them with something that augments this stat). But I realize not everyone gets that lucky. That made wasteland exploration easier - and the extra exploration allowed me to get my hands on more caps and loot. My second time playing, I was lucky enough to nab a level 25 dweller from a lunch pack, while my average dweller was only around level 3. Especially if it is your first time playing, sending a few dwellers out into the wasteland is a huge risk when they aren’t well equipped, aren’t at a decent level, or haven’t been loaded up with stimpaks or radaways. While I did send dwellers to the Wasteland when Fallout Shelter was first released, recent updates have made this an increasingly less reliable way to earn caps in terms of efficiency. Exploring the Wasteland for CapsĪre you sure that fighting the Giant Ant was 'tough', after you suffered only 1 damage and finished it off in less than a minute? If the percentage is above 30%, I wouldn't risk it because I found that whenever I rushed a room above 30%, fires would break out - which put a damper on the normal activities that earned me caps. While it is okay to do it in the beginning and in smaller rooms (or rooms with highly skilled workers), remember that the risk of a failed rush increases the larger the room is. Rushing rooms isn't something I would recommend to earn caps. I know the risk is 29%, but I still don't trust it. Rushing Rooms to Farm Caps: Is It Worth It?

